Private
contextPrivate
stepPrivate
stepsThe first enter to the handler
Returns current stepId
Sets current stepId
The go method goes to a specific step
ctx.scene.step.go(3);
ctx.scene.step.go(3, {
silent: true
});
Move to the next handler
ctx.scene.step.next();
ctx.scene.step.next({
silent: true
});
Optional
options: IStepContextGoOptionsMove to the previous handler
ctx.scene.step.previous();
ctx.scene.step.previous({
silent: true
});
Optional
options: IStepContextGoOptionsGenerated using TypeDoc
Returns current handler